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Reimagining Chess: 
For the Visually Impaired

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PROBLEM STATEMENT

Visually impaired chess players struggle with outdated tools, making it hard to track moves, manage time, and stay focused on the game.

Image by Klim Musalimov

Project Overview

Chess, often referred to as the "game of the mind," is a deeply visual game, yet millions of visually impaired players around the world rely on outdated tactile boards and external assistance to play.

Problem

to reimagine how visually impaired players experience chess by integrating technology into the traditional gameplay model.

Goal & Solution

Making it accessible, intuitive, and independent.

Impact


Research:
User Pain Points

“I often lose track of where the opponent’s pieces moved.”

Visually Impaired Chess Player

Partially Impaired Chess Player

“Writing down moves is too slow. It breaks my focus.”

Chess Instructor

“Current tools work, but they were built decades ago. It’s time for an upgrade.”

  • Manually remembering every moves can be difficult and lead to a wrong move

  • Difficulty managing time or recalling past moves

The Problem

While FIDE (the international chess federation) has set supplementary rules for visually impaired players—including tactile boards and assistants—these solutions are outdated and limited.

Abstract Brain Illustration
Clock
  • Players rely on assistants for confirmation

  • Lack of real-time feedback creates uncertainty and breaks strategic flow

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Stage
  • Multiple steps create cognitive load and distraction

  • Tactile interaction disrupts flow and concentration

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Finger pressing button
Red Paint

Designing the MVP

It's time for an Upgrade

Move Tracking

Real-time detection of piece movements across two connected boards

Image by Ivan Zimin

Audible Announcements & Commands

Clear audio feedback for every move & Control and review gameplay hands-free

Image by Warren Umoh

Minimal Setup

Wireless connectivity, intuitive interface, and noise-canceling options

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SMART CHESS SET

Two interconnected chess boards (Wi-Fi/Bluetooth enabled)

Chessboard with Orange Theme

A smart controller with built-in vibration

Image by Paris Bilal

Audio input/output system with voice control

white audio receiver system

SYSTEM COMPONENTS

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Product

Merging tradition with technology, we created a smarter, more inclusive chess experience. Our system aims to give visually impaired players equal footing, letting them focus on strategy,not struggle - with every move. The future of accessible chess is not only possible, but playable.

Impact

Image by Klim Musalimov
  • 67% reduction in setup and move-tracking time

  • 100% move feedback accuracy in testing

  • 70% increase in game continuity and strategic focus

Reflection: Why This Matters

​I’ve played chess since I was 10. When I tried playing blindfolded during this project, I quickly realized how dependent I was on visual cues. It was a humbling experience that deepened my understanding of the barriers visually impaired players face. This project wasn't just about building a tool—it was about designing dignity, independence, and inclusion into one of the world’s oldest games.

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